Core areas include:
1. TouchGFX foundations
Understand the role of TouchGFX in embedded GUI development and how it fits into modern STM32-based workflows.
2. Graphics engine behavior and redraw flow
Learn how rendering works, how invalidation affects performance, and how to think about efficient updates.
3. GUI architecture and application structure
Build a stronger understanding of how to organize interfaces cleanly using professional design patterns.
4. Widgets and interactive interface construction
Work with real GUI elements to create functional and visually clear embedded screens.
5. Hardware-aware GUI integration
Connect the interface to system behavior using GPIO, sensors, and UART-fed data pathways.
6. RTOS and embedded system interaction
Understand how task-driven embedded systems relate to interface responsiveness and data presentation.
7. Full application development
Bring the pieces together in a complete dashboard-style embedded GUI implementation.